- I made the flash menu using the stage atribute "edit in place" - You can edit the main button any way you want - there is a right click function to show the actions you have set, it has an option to make the flash window bigger by reducing the frame. - the flash window is at the bottom of the page - the flash menu should not need a video to work, flash menu doesnt have an "onLoad" event but it will show you the Main window as soon as the page loads. - menu size will be about 523x330 pixels. - menu frame will be about 0,0-0,500 - flash menu is done in flash 8... Flash Menu is a simple online flash menu where you can set a main and a sub menu. The main menu is saved in the server so you can change it if you want and the sub menu is dynamically created. The main menu can be either horizontal or vertical and it's very easy to customize. The sub menu can be a list or a horizontal or vertical menu and it's also easy to customize. Click here to find out how you can manage multiple menus. - You can put menus on the same page or different ones. - You can add a button to the first menu or one for each menu. - You can manage custom flash menus or create your own. - You can put and display different flash menus on the same page. - You can load different flash menus on the same page. - You can change the flash menu's size and frame. - You can add custom fields on the menus and allow more than one option. - You can add custom HTML code on the menus and allow more than one option. Flash Menu is a simple online flash menu where you can set a main and a sub menu. The main menu is saved in the server so you can change it if you want and the sub menu is dynamically created. The main menu can be either horizontal or vertical and it's very easy to customize. The sub menu can be a list or a horizontal or vertical menu and it's also easy to customize. Click here to find out how you can manage multiple menus. - You can put menus on the same page or different ones. - You can add a button to the first menu or one for each menu. - You can manage custom flash menus or create your own. - You can
You can set the keyboard commands that when your mouse moves over the menu will launch the action that is specified on the KEYMACRO box. And with the box named "animation" you can set an animation that will play when you use the mouse over the menu. menu background color: The background color of your menu, normally is transparent menu background color palette: If you need to customize the background color of your menu you can choose one of the 7 colors (red, green, yellow, blue, magenta, cyan and white) CHANGE MENU LANGUAGE With this component you can switch the menus language as you select the language on the right. MAINTENANCE If you need to download from the website contact me by e-mail (deangelo at mx2.inf.utfsm.cl) with the comercial site address so I will update the components for you. also you can join the comercial site and subscribe for the news SITE Thanks Hi, I would like to make a menu for my website as a free component that allows you to make menus that you want to add to flash project or frames and have them for both flash and frames projects. It works by adding buttons in the mx component and then configures the menu action when the button is pressed. You can also make a dropdown menu from the mx component. I have the following requeriments: - works with frames - does not add any image to the button - gives a pop up menu - is fully customizable (use the flash button to add an image or text and use flash actions to configure the actions) I would like to have a menu component for flash that doesn't have a custom user interface like the comercial products but you can set the button actions manualy, for example right click on the menu in flash stage select "edit in place" then right click on any button and select "actions", add thease lines: on (release) { getURL("main.htm", "mainFrame"); thease actions added to the button will open the file named "main.html" in the main frame of the web page when the button is pressed. KEYMACRO Description: You can set the keyboard commands that when your mouse moves over the menu will launch the action that is specified on the KEYMAC b78a707d53
You must edit in place the fxml file. on (release) { getURL("sub.htm", "subFrame"); thease actions added to the button will open the file named "sub.html" in the sub frame of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("main.htm", "window"); thease actions added to the button will open the file named "main.html" in the window of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("sub.htm", "window"); thease actions added to the button will open the file named "sub.html" in the window of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("main.htm", "document"); thease actions added to the button will open the file named "main.html" in the document of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("sub.htm", "document"); thease actions added to the button will open the file named "sub.html" in the document of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("main.htm", "root"); thease actions added to the button will open the file named "main.html" in the root of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("sub.htm", "root"); thease actions added to the button will open the file named "sub.html" in the root of the web page when the button is pressed. Description: You must edit in place the fxml file. on (release) { getURL("main.htm", "defaultButton"); thease actions added to the button will open the file named "main.html" in the default button when the button is pressed. Description: You must edit in place the f
The flashx menu is a free component that it allows you to create a menu with your own actions (text, buttons, videos,...) and use it directly in the flash stage This product is under development and is not intended for general public use. Please, contact us if you need support. You can do many things with flashx, one of the most uses of this component is to create popups windows. In this review I will explain how to do that, and more. how to do a popup window using flashx? When you create a popup window, you use a flasxmenu. At the stage you want to create the popup, select "Edit in Place" and right click on the flasxmenu and select "Create popup". You will get a dialog with all the possible options to customize the popup window. Most of the time you only need a caption and some buttons. First you set the caption of the window. You can specify this element as you need. Select "No Background Color", "No title bar" or another option to customize the popup. You can also specify a font size and some colors. Select the size of the window. You can use the same size that the flasxmenu has or a percentage of its size. Select the position of the window. You can specify the position of the popup window over the stage using the position of the flasxmenu (for example: X=100, Y=100) or you can specify the center of the stage. After that click on OK to create the popup window. At the moment of writing this product is not very complete, but I have some ideas about other components like flashx menu, the text area, text input, flashxbox and so on. Developed by: Flashx Menu Online Help: The flashx menu component allows you to create custom menus easily and easily. It has a lot of features like: You can create with this component all the menu formats, buttons, actions and text, select the color of each element and many other options. All the options of the component are customizable through the default properties. You can modify them directly in the flash stage or from a.xml file. You can see a complete description of the component properties in the help file. The methods of this component can be called directly from your flash or html source. In this review I will explain how to create a menu with a flashx menu. You can also create a menu with actions, a pop up window and more. flashx menu help file: First of all you must install the components. The flashx menu has an installation package, for the free versions the components are located at the following addresses: The flashx menu also has some dependencies. You must
Windows 2000/XP/Vista. OpenGL version 2.0 or higher. Hardware acceleration 3072 x 2048 resolution. DirectX 9 compatible. 1 GB RAM. Mac OS X 10.5 or higher. More info: I am creating this mod for fun
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